Custom houses can be created using the same drawing tools available in every stage. You can generate any number of structures, each at any height. This gives you the ability to create a two story house with a one story garage for example.
One Story: Selecting this option will set the height of the selected house piece to a single story house at 10 ft.
Two Story: Selecting this option will set the height of the selected house piece to a two-story house at 20 ft.
Roof Only: Selecting this option will set the height of the selected house piece to 0″ and create a vaulted ceiling, perfect for creating patio covers.
Height: This control allows you to set the height of the selected house piece. This allows for a custom height to be set for each house piece, this is useful for setting the thickness of patio covers and house decks. This control may be used in both 2D and 3D.
Roof and Interior Wall:
Roofline: Toggle to add roof line to the selected House object.
Note: Roof lines only appear in 2D while in the House stage.
Gabled Edge: Change the selected roof edge or roof to a Gabled edge.
Angled Edge: Change the selected roof edge or roof to an Angled edge.
Pitch Angle: Adjust the angle of the roof line. Click R to adjust the angle by degrees instead of slope.
Overhang: Adjust the amount of overhang for the roof line.
Roof Trim: Toggle to add roof trim on the selected House object.
Interior Wall: Toggle to add interior wall and set the wall width of the selected House object.
Note: If Interior Wall is set to off, Window Covering will automatically be added to inserted windows.
Floor: Toggle to add a floor to the selected House object.
Insert Window: Once you have designed the basic outline of your house shape, you can add custom windows with the Insert Window Button. Select the type of window you wish to insert and left-click on either Rectangle or Arched. When you move your cursor to the viewport in 2D and 3D, the window will follow until you left-click to place it. If you move the mouse close to an existing house shape while the window is selected, the window will snap into the proper position. Once placed you can customize the size, rotation and details of the window. See window options below.
Height: This control allows you to set the height of the selected window.
Width: This control allows you to set the width of the selected window.
Rotation: This control allows you to set the rotation of the selected window.
Glass: Toggle to add or remove glass from selected window.
Window Casing: Toggle to add or remove casing from selected window.
Window Pane: Toggle to change number of window panes from selected window.
Window Covering: Toggle to add or remove a window covering to selected window. Options are Curtains, Blinds, Shutters and Tinted Glass.
Create an open air roof using the Roof Only feature, and add support beams and rafters with Custom Shapes.
Once you have designed the basic outline of your house shape and added your custom windows, you can add doors and other items from the House Décor tab in the Library. To add these items, open the Library to House Décor.
Select the item you wish to insert and either click the Insert One button or double left click on the image of the item. When you move your cursor to the viewport, the item will follow until you left-click to place it. If you move the mouse close to a house shape with a house decor item selected, the object will snap into the proper position.
The elevation of shapes drawn in the House Stage can be set in the Panel under the Object Tab. You can control both shapes you have drawn as well as items inserted from the Library.
Auto Elevation: With this box checked, shapes drawn in the House Stage will automatically snap to the elevation of the terrain. Items from the Library will attempt to snap to the dimensions of existing shapes in the design.
Elevation Box: You can manually enter an elevation value for the shape or library item. Whenever you move an item in the 3D view, this option is automatically selected. With this control you can create floating open space elements. This control can be used in both 2D and 3D.
Moving House Pieces in 3D
Objects drawn in the House Stage may be moved in 3D with the 3D gizmo. Double left click on the object to bring up the 3D gizmo. The blue arrow will move objects up and down, the red arrow will move objects left to right, and the green arrow will move objects backwards and forward.
Elevated House Pieces: Elevated house pieces are used to create patio covers, house decks, custom roofs and suspended objects with empty space underneath. House pieces can be elevated either with the 3D gizmo or by setting an elevation under the Object Tab.
Elevation: The elevation controls under the Object Tab can be used to edit house pieces in 3D. As you change the settings, the selected pieces will change in 3D.