Terrain

The Terrain Stage allows you to customize the terrain of your design to create multiple slopes and elevations.

In this stage, there are different tool sets for the 2D and 3D views. In the 2D View, the Single Slope button sets a general slope for the entire property. The Multiple Slope button allows complex elevations and slopes to be created.  The toolset for the 3D view allows you to make further adjustments and paint the terrain.   Most of the work on this stage will be done in the 2D view.

2D Stage Options – Single Slope

The Terrain Stage has 2 unique controls under Stage Options in 2D.  The first option is Single Slope.

Terrain Stage 2D Options VT Single SlopeAdd/Move Point: This button can be used to add or move height points from your scene. However, this can easily be accomplished by using the Move tool alone.

Remove Point: This button can be used to remove height points from your scene. However, this can easily be accomplished by using the Move tool alone.

Reset Slope: This button resets all changes to the terrain made in 3D. Please Note: Be careful. This is not an undo button. It will not undo just the last change you made to the terrain. It will undo every change you have made to the terrain in 2D and 3D in your entire design. You may undo the reset with the Undo button.

Point Curvature: This slider will allow you to customize individual points so that they transition smoothly or tightly between other points. Checking the box on the right will ensure that the slider affects all points at the same time, equally.

Height: This box allows you to customize the exact position of a height point by either clicking on feet or inches and typing a number, or using the arrow buttons, or simply using your mouse wheel while it hovers over one of the two sides. The values in this entry box will adjust as you move points around in the bottom view, and vice versa.

Contour Interval: This slider adjusts how the topography lines appear in 2D. The lower the internal the more lines will appear.

Controls in 2D for Single Slope

With Single Slope, you have the ability to set the general grade of the property. With these controls you can adjust the slope that runs through the entire property.

Terrain Stage 2D Slide Graph VTThis graph in the bottom 2D view represents various heights above and below zero. You can adjust where zero is relative to your height points by simply left-clicking and dragging the mouse anywhere on the slide graph.

As you zoom in and out, the slide graph will shift the distance values up and down in relation to your zoom level.

Terrain 2D Grid VTThe image to the left shows the top-down view of your drawing with a dashed line representing the direction the slope will point relative to the rest of your project. With the Move tool selected, you can click on the dashed line to insert points. Left-click and drag your mouse to move those points along the length of the dashed line. Right-click on any point to remove it.

Using the Rotate tool, left-click and drag on the dashed line to rotate it around the drawing space. If the slope line does not appear to be rotating or only rotates 45 degrees at a time, check Snaps and Constraints and make sure Angle Snap is set to None. Now it will rotate freely.

As you create your project, it will be visible in the top view, allowing you to precisely place a height point in relation to a given shape or object.

Using the Pan and Zoom tools at the top of the viewport, you can move around the top or bottom view and see how they relate to each other. As a short-cut, if your mouse has a mouse wheel, rotating this wheel while in the top or bottom views will zoom in and out. Clicking and holding the wheel down while moving your mouse will pan the view around.

Terrain Stage 2D Points VT

Here you can see a portion of the bottom view. With the Move tool, you can click anywhere in this view to add a point. Or left-click and drag the mouse to move an existing point around. And again, right-click a point to remove a point. Each point will give you the exact height it exists at relative to zero. At the bottom area you can see the distance between two points.

As you move your mouse around the bottom view, tick marks on the bottom and left graph areas will show you exactly where your mouse is allowing you to insert new points at more accurate regions relative to other points and your project as a whole.

2D Stage Options – Multiple Slopes

The Terrain Stage has 2 unique controls under Stage Options in 2D. The second option is Multiple Slopes.

Terrain Stage 2D Options VT Multiple SlopesEvery line or arc segment drawn in this stage will appear in 3D as topography lines.

Contour Height: This box allows you to customize the exact position of a contour height by either clicking on feet or inches and typing a number, or using the arrow buttons, or simply using your mouse wheel while it hovers over one of the two sides.

Contour Interval: This slider adjusts how the topography lines appear in 2D. The lower the internal the more lines will appear.

Controls in 2D for Multiple Slopes

In the 2D view, you have the ability to draw lines and arcs to set the topography of the property.

You can also import plot plans and blueprints to trace the topography lines or import an AutoCAD files and set a contour height to each line.

MultipleSlope2DVTThe image to the left shows the 2D view with contour lines drawn with the Line, Arc and Freehand tools.  Use the Line, Arc, Freehand and Outline tool to draw contour lines and set the property’s terrain elevations. Each contour line can be given a different height in the panel menu.  Enter the 3D View to see the topography and elevations.

Lines drawn in Multiple Slopes do not have to be complete shapes. Single line and arc segments can be drawn to create the contour lines. To end a line segment without completing the shape, Left-Click on the last point or press Esc.

As you create topography lines, they will be visible in 2D and 3D, allowing you to precisely place a contour line in relation to a given shape or object.

Controls in 3D

Terrain Stage 3D Options 2In the 3D view, you have the ability to create custom slopes and elevations. With these controls you can create realistic terrain by naturally shaping the ground and painting it with materials.

The six terrain tools will replace the regular Vip3D tools when in 3D view in the Terrain Stage. Elevations created in the 3D view will appear as topography lines in 2D.

All the terrain tools require that you hold down the CTRL KEY on your keyboard to activate them. Holding down CTRL will switch the functionality of your mouse buttons from zoom and pan to whichever terrain tool you have selected. The CTRL KEY is located in the bottom left of most keyboards.

When a terrain tool is selected, the terrain brush will display with the mouse pointer. The area inside the brush is the area that will be affected by the tool. The elevation of the currently covered area will be displayed next to the mouse pointer. The shape and the size of the brush can be changed under Stage Options.

 

3D Tools

Terrain Tools Elevation VTElevation: This tool will elevate and lower the terrain. With the CTRL key held, your left mouse button will elevate the terrain and your right mouse button will lower it. This is the primary terrain tool.

 

 

 

Terrain Tools Random VTRandom: This tool will create a random pattern of peaks and valleys when elevating or lowering terrain. This will give the terrain a more natural appearance. With the CTRL key held, your left mouse button will elevate the terrain and your right mouse button will lower it.

 

 

 

Terrain Tools Smooth VTSmooth: This tool will smooth the terrain to make it more consistent. Perfect for mounds. Press CTRL to use.

 

 

 

 

Terrain Tools Flatten VTFlatten: This tool will even out the surface of the terrain. Perfect for packed earth. If Auto Height is selected under the Stage Options, it will flatten based on the average height inside the brush. Press CTRL to use.

 

 

 

Terrain Tools Smear VTSmear: This tool allows you to push or smear a region of the terrain. Useful for creating cliffs or turning a cliff into a smooth grade slope. Press CTRL to use.

 

 

 

 

Terrain Tools Paint VTPaint: This tool allows you to paint materials directly onto the terrain for natural coloration. Each material used will occupy a material slot in Paint Brush Material. Up to 10 materials can be painted. The longer you use the tool, the more intensely the material will be painted. Press CTRL to use.

3D Stage Options

The Terrain Stage has unique controls under Stage Options in 3D.

Terrain Stage Stage Options 3DBrush Shape: Change the brush shape between circle or square by selecting Square Brush or Round Brush Button

Reset Slope: This button resets all changes to the terrain made in 3D. Please Note: Be careful, this is not an undo button. It will not undo just the last change you made to the terrain, it will undo every change you have made to the terrain in 2D and 3D in your entire design. You may undo Reset Slope with the Undo button.

Brush Size: This slider controls the size of the Terrain Brush and the area it will affect.

Strength: This slider increases the intensity the tool will exert on the terrain.

Frequency: Only available with the Random tool, this slider increases the frequency of the peaks and valleys.

Auto Height: Checking this box will disable the setting in the Height box and automatically choose the height.

Height: This box will allow you to set a height limit for the selected tool.

3D Paint Brush Material

The Material Slots are located under Stage Options in 3D.

Terrain Stage Paint Brush VTMaterial Limit: A limit of 8 different materials can be painted in any design.

Selecting materials from the Material Slots: Left click on the slot to select the material and paint with it.

Changing Material Slots: You may replace the material in any Material Slot with a different material from the library. Select the Material Slot and double left-click.  This will automatically open the Materials Library where you can select a new material from the Material Library and the new material will replace the old material in your design and in the Material Slots. Please note, you can only change materials that you have already painted in the design.

Clear Material: You can easily clear materials you have painted in your design by using the Clear Materials button located underneath the Material Slots. Select the Material Slot and then click on the Clear Materials button. The selected material will then be removed from the design. Please note, this does not clear or delete the Material Slot, it removes the painted material from the design.

Clear All: The Clear All button will remove all painted materials from the design and reset all the Material Slots to the program default. Please note, this command will remove all painted materials from your design and reset all Material Slots.